The Pyro
+3
Wrath
Anthony Qvarnström
NerosMind
7 posters
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The Pyro
The Pyro
Abilities -
Air Blast - When the Flamethrower is equiped you may use the secondary fire to use a blast of air on the opponent. This blasts the player back 6tf. This action uses 25 ammo.
Burning - The Flamethrower, Backburner and Flare gun all cause burning on a none pyro player. The player is set on fire. They will stay on fire for 10 seconds, unless they are fully submerged in water. This causes 5 points of damage per second.
Hints and Tips
Guide
Guide
Icon | |
Class | Pyro |
Type | Ofensive |
Speed | 100% |
Health | 175 |
Abilities | Air Blast Burning |
Weapon | Damage | Clip Size | Clip Capacity | Extra Info |
Flame Thrower | 200 p/sec (400 crit) | 200 | 200 | Uses Air Blast and Burning |
Shotgun | 80 - 90 (180 crit) | 6 | 32 | N/A |
Fireaxe | 43 - 87 (195 Crit) | N/A | N/A | N/A |
Unlockable | Damage | Clip Size | Clip Capacity | Extra Info |
Backburner | 200 p/sec (400 crit) | 200 | 200 | Always crits from behind (no airblast) |
Flaregun | 13 - 27 (60 Crit) | 1 | 16 | Burns non pyro players and minicrits on burning people |
Axtinguisher | 23 - 43 (195 Crit) | N/A | N/A | Always crits burning players |
Abilities -
Air Blast - When the Flamethrower is equiped you may use the secondary fire to use a blast of air on the opponent. This blasts the player back 6tf. This action uses 25 ammo.
Burning - The Flamethrower, Backburner and Flare gun all cause burning on a none pyro player. The player is set on fire. They will stay on fire for 10 seconds, unless they are fully submerged in water. This causes 5 points of damage per second.
Hints and Tips
Guide
Guide
Last edited by NerosMind on Thu Jun 11, 2009 11:26 pm; edited 2 times in total
Regarding the flaregun.
Don't forget that the flaregun minicrits on burning people now! (They forgot to add it in the patch notes, but it's there.)
Anthony Qvarnström- Wannabe Newbie
- Posts : 6
Points : 8
Reputation : 2
Join date : 2009-06-11
Age : 31
Location : Sweden
Re: The Pyro
so guise i herd if yoo do lyk w+m1, yule get domninashuns n stuf LOL
Wrath- Wannabe Newbie
- Posts : 18
Points : 24
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Join date : 2009-06-11
Re: The Pyro
Anyone else managed to pull of a pyro rocketjump so far?
Still havent managed a reflected arrow though, sadly.
Still havent managed a reflected arrow though, sadly.
Cauldron Moose!- Wannabe Newbie
- Posts : 22
Points : 27
Reputation : 1
Join date : 2009-06-12
Re: The Pyro
I reflected an arrow today!
I headshoted the bastard with his own arrow!
Oh the epicness.
I headshoted the bastard with his own arrow!
Oh the epicness.
Re: The Pyro
I quit pyro to play demoman, give him a fucking AB jump or he is useless
Pinguster- Wannabe Newbie
- Posts : 25
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Join date : 2009-06-13
Re: The Pyro
Heh, you'd like Fortress Forever's pyro, Pingu. His flamethrower behaves kinda like a jetpack and you can do stuff like rocketjumps.
Wrath- Wannabe Newbie
- Posts : 18
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Join date : 2009-06-11
Re: The Pyro
Haha, they need to make the airblast like a jetpack >Wrath wrote:Heh, you'd like Fortress Forever's pyro, Pingu. His flamethrower behaves kinda like a jetpack and you can do stuff like rocketjumps.
LSD- Wannabe Newbie
- Posts : 35
Points : 41
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Join date : 2009-06-10
Age : 30
Location : Lincoln, England
Re: The Pyro
Here I thought FF was a dying breed of epic, but yeah, least he isn't a TFC pyro, though back then he wasn't meant to be played as a fragging class, more of a "soften the enemy/zoning" support class.
Tanner Kay- Wannabe Newbie
- Posts : 5
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Join date : 2009-06-10
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