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The Pyro

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Wrath
Anthony Qvarnström
NerosMind
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The   Pyro Empty The Pyro

Post  NerosMind Thu Jun 11, 2009 10:05 pm

The Pyro

The   Pyro Pyrotf2class
Icon The   Pyro 40px-Leaderboard_class_pyro
Class Pyro
TypeOfensive
Speed 100%
Health 175
Abilities Air Blast
Burning
WeaponDamage Clip SizeClip Capacity Extra Info
Flame Thrower 200 p/sec (400 crit) 200 200 Uses Air Blast and Burning
Shotgun 80 - 90 (180 crit) 6 32N/A
Fireaxe43 - 87 (195 Crit) N/A N/A N/A

UnlockableDamage Clip Size Clip CapacityExtra Info
Backburner 200 p/sec (400 crit) 200 200 Always crits from behind (no airblast)
Flaregun 13 - 27 (60 Crit) 1 16 Burns non pyro players and minicrits on burning people
Axtinguisher 23 - 43 (195 Crit) N/A N/A Always crits burning players

Abilities -
Air Blast - When the Flamethrower is equiped you may use the secondary fire to use a blast of air on the opponent. This blasts the player back 6tf. This action uses 25 ammo.
Burning - The Flamethrower, Backburner and Flare gun all cause burning on a none pyro player. The player is set on fire. They will stay on fire for 10 seconds, unless they are fully submerged in water. This causes 5 points of damage per second.

Hints and Tips
Guide
Guide


Last edited by NerosMind on Thu Jun 11, 2009 11:26 pm; edited 2 times in total
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The   Pyro Empty Regarding the flaregun.

Post  Anthony Qvarnström Thu Jun 11, 2009 10:23 pm

Don't forget that the flaregun minicrits on burning people now! (They forgot to add it in the patch notes, but it's there.)
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The   Pyro Empty Re: The Pyro

Post  NerosMind Thu Jun 11, 2009 11:24 pm

Ah, yeah thats true.

Thanks Anthony.
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Post  Wrath Fri Jun 12, 2009 12:18 pm

so guise i herd if yoo do lyk w+m1, yule get domninashuns n stuf LOL

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Post  Cauldron Moose! Fri Jun 12, 2009 1:13 pm

Anyone else managed to pull of a pyro rocketjump so far?

Still havent managed a reflected arrow though, sadly.

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Post  NerosMind Fri Jun 12, 2009 2:16 pm

I reflected an arrow today! Very Happy

I headshoted the bastard with his own arrow!

Oh the epicness.
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Post  Pinguster Sat Jun 13, 2009 8:05 pm

I quit pyro to play demoman, give him a fucking AB jump or he is useless
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Post  Wrath Sun Jun 14, 2009 4:25 pm

Heh, you'd like Fortress Forever's pyro, Pingu. His flamethrower behaves kinda like a jetpack and you can do stuff like rocketjumps.

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Post  LSD Mon Jun 15, 2009 1:50 am

Wrath wrote:Heh, you'd like Fortress Forever's pyro, Pingu. His flamethrower behaves kinda like a jetpack and you can do stuff like rocketjumps.
Haha, they need to make the airblast like a jetpack >Very Happy
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The   Pyro Empty Re: The Pyro

Post  Tanner Kay Mon Jun 15, 2009 10:07 am

Here I thought FF was a dying breed of epic, but yeah, least he isn't a TFC pyro, though back then he wasn't meant to be played as a fragging class, more of a "soften the enemy/zoning" support class.

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