The Medic
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The Medic
The Medic
Abilities -
Uber Charge - When healing players with the Medigun, the ubercharge gauge will fill up. If you heal a player that has recently taken damage it fill up at a faster rate. It also fills up faster during the set up time before the round. When it is full, the medic may right click and seuply them and their target with 8 seconds of Invunrability
Regeneration - Providing that the medic has not taken any damage for 5 seconds, the medic heals 1 health every second. After 5 seconds, this increases to 2 health a second and after 10 seconds it turns into 3 health a second.
Over Charge - When healing a player, you may keep healing them to 150% of their nature health. This will start to reduce back to the targets maxium health when the medic stops healing the target. it takes 20 seconds for the over heal to wear away.
Hints and Tips:
Guide
Icons | |
Class | Medic |
Type | Support |
Speed | 107% |
Helath | 150 |
Abilities | Über Charge Regenerate |
Weapon | Damage | Clip Size | Clip Capacity | Extra Info |
Syringe | 100-150/sec (300/sec crit) | 40 | 150 | N/A |
Medigun | N/A | N/A | N/A | When fully charged, deploys an uber charge that makes the medic and target invulnerable |
Bonesaw | 43-87 (195 Crit) | N/A | N/A | N/A |
Unlockables | Damage | Clip Size | Clip Capacity | Extra Info |
Blutsauger | 100-150/sec | 40 | 150 | Steals 3 health for each syringe that hits an enemy, Can not Crit |
Kritzkrieg | N/A | N/A | N/A | When fully charged, deploys an uber charge that makes the target Have a 100% to crit. |
Übersaw | 43-87 (195 Crit) | N/A | N/A | Swings 20% slower, Also Charges the secondary weapon by 25% |
Abilities -
Uber Charge - When healing players with the Medigun, the ubercharge gauge will fill up. If you heal a player that has recently taken damage it fill up at a faster rate. It also fills up faster during the set up time before the round. When it is full, the medic may right click and seuply them and their target with 8 seconds of Invunrability
Regeneration - Providing that the medic has not taken any damage for 5 seconds, the medic heals 1 health every second. After 5 seconds, this increases to 2 health a second and after 10 seconds it turns into 3 health a second.
Over Charge - When healing a player, you may keep healing them to 150% of their nature health. This will start to reduce back to the targets maxium health when the medic stops healing the target. it takes 20 seconds for the over heal to wear away.
Hints and Tips:
Guide
Re: The Medic
Heal people
Sean- Wannabe Newbie
- Posts : 46
Points : 67
Reputation : 3
Join date : 2009-06-12
Location : Somewhere, USA
Re: The Medic
Don't battle medic. Reaper >
Wrath- Wannabe Newbie
- Posts : 18
Points : 24
Reputation : 0
Join date : 2009-06-11
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